Sadly, the writers focused too much on the action than on developing the more interesting aspects of the plot. The pseudo-religious subplot could have evolved into something really interesting or could have been used as a metaphor for some really life issues today. Acting tough but still getting killed off ever so easily. The main characters in the security team are typical sci/fi B movie stock characters. The captain and the doctor are pretty well done but since the story did not focus much on them, it was a wasted effort. Characterization wise, none of the characters really come across as any thing but one dimensional. Sadly, the film chooses to focus on the bland and clichéd story of the security team tackling the alien infestation. Hidden agendas are brought to light and trust goes down the drain hole, leading to the eventual breakdown of order on board the spaceship. It builds up very nicely to its satisfying climax and plays out like a live action movie in terms of the dialogue and level of acting. The more interesting parts of the story is actually the interplay between the captain, his bridge crew and the doctor. Throw in an internal power struggle between the ship's captain and his doctor, a dash of pseudo-religious talk and lots of bloody action and you get Dead Space Downfall. Spaceship responds to a distress signal from some far off mining colony, some alien organism gets on board and starts replicating and killing the crew. The story seems to be a blend of Aliens, Resident Evil(the game) and Doom(the movie). On first viewing i was impressed, though with subsequent viewings, the flaws started to bubble to the surface. Being a fan of animation, i immediately popped this into my DVD player for a view. "I need a test subject.This movie came free with a special edition of the Dead Space game that i bought. "Aftermath" is nothing special, but just another chapter to the "Dead Space" universe. Pretty much it starts at the end, to retell the story from form four different viewpoints mixing the animation with that. However it was just as graphic and ruthless with its nightmarish illustrations, but the atmospheric eeriness and brute intensity only lasted in pockets due to it not taking a straightforward approach with its narrative. The first feature "Downfall" stuck to one type of animation, but this one experimented with a mixture of styles which I wasn't much of a fan. You could say it's rather talky with theories chucked about. Its pulp, but entertaining albeit the compounded plot is kind of a mish mash of ideas, which don't entirely gel and has been done numerous times before. You know corporations with their big plans as they interrogate the four survivors. Secrets are kept, shady dealings are instigated and true intentions are revealed. Earth has lost contact with the Ishimura ship and engineer Isaac Clarke, but now it's the responder ship the USG O'Bannon with only four crew members returning and we get the perspective views of these survivors of what just occurred on this mission in locating and securing an alien artefact. What are happening in "Aftermath" are the events that occur before the second game "Dead Space 2". Where this entry fits in would be a sequel to "Dead Space" the EA video game and its animated feature prequel "Dead Space: Downfall". The first feature "Downfall" was decent, but "Aftermath" would only be more of the same. I've played the games, but wasn't religiously hooked by them.
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